
3D Studio Max, Zbrush and Photoshop
9930 Triangles, 2048x2048 Diffuse, Normals, AO and Specular Maps
Texture flats and high-poly sculpt of the head at the bottom of the page
Realtime screenshots from the 3DS Max Viewport taken with Xoliul's shader.





High Poly

Diffuse | Normals | Specular Level | Ambient Occlusion
